Empathic Talent Tree

The hero’s innate talents give him or her a great capacity for empathy.

Empathy: The Dedicated hero has a knack for being sensitive to the feelings and thoughts of others without having those feelings and thoughts communicated in any objectively explicit manner. This innate talent provides a bonus on checks involving interaction skills (Bluff, Diplomacy, Handle Animal, Intimidate, Perform, and Sense Motive), provided the hero spends at least 1 minute observing his or her target prior to making the skill check. The bonus is equal to 1/2 hero’s Dedicated level.

Improved Aid Another: The Dedicated hero’s bonus on attempts to aid another increases by +1 on a successful aid another check. This talent can be selected multiple times, each time increasing the bonus by +1. You must possess the Empathy talent to select this.

Greater Aid Another: When you aid another, you can do so as a move action instead of a standard action. You must possess the Improved Aid another talent to select this.

Intuition: The Dedicated hero has an innate ability to sense trouble in the air. The Dedicated hero can make a Will saving throw (DC 15). On a successful save, the hero gets a hunch that everything is all right, or the hero gets a bad feeling about a specific situation, based on the GM’s best guess relating to the circumstances. This talent is usable a number of times per day equal to the character’s Dedicated level.

Prerequisites: Empathy.

Greater Intuition: The Dedicated hero gains a +4 bonus on any one d20 roll pertaining to the events that it believes will happen with it's Intuition ability. This +4 bonus lasts for 1 hour per level or until it's utilized, whichever comes first. Only one +4 bonus can be held at a time.